Remote Jobs
• Create immersive visual effects in Unreal Engine, ranging from atmospheric details to cinematic moments.
• Develop advanced Niagara systems and custom scripts for realistic effects.
• Optimize materials to support VFX requirements in different environments and gameplay scenarios.
• Execute Chaos destruction workflows by integrating dynamic simulations into gameplay.
• Collaborate with various teams to ensure effects enhance storytelling and gameplay experiences.
• Implement effects into Blueprints, fine-tuning for responsiveness and immersion.
• Mentor junior artists to elevate the team's overall quality standards.
• Minimum 7 years of experience creating real-time VFX for games, with senior role involvement in at least two shipped titles.
• Proficiency in Unreal Engine, including Niagara, Blueprints, and performance optimization.
• Expertise in Chaos destruction pipeline for building, simulating, and integrating realistic destruction.
• Strong skills in using Houdini for creating procedural destruction assets and environmental effects.
• Ability to create custom Niagara modules and scripts for accurate behaviors.
• Artistic sensibility to make effects realistic and impactful.
• Desire to mentor and support junior artists for team growth.
• Collaborative, proactive, and passionate about technical and visual excellence.
• Portfolio showcasing high-quality real-time VFX, particularly in destruction and environmental effects.
• Competitive compensation
• Full benefits package
• Culture fostering respect and curiosity