Remote Jobs
• Reporting directly to the Art Lead and Producer, collaborating closely with the Project Lead and fellow Environment Artists.
• Responsible for coordinating with asset artists, concept artists, and level designers to bring the project's vision to life.
• Crafting hard surface environment art and props in Blender based on provided concept art.
• Implementing and showcasing finalized art assets within the Unreal 5 Editor.
• Working in tandem with the project lead, environment artists, and concept artists to enhance the project's overall vision and aesthetic.
• Collaborating with team members to exchange unfinished work for enhancements.
• Embracing non-traditional art workflows and processes, with a willingness to acquire new skills and embody an "Indie dev" mindset.
• Receptive to feedback and constructive criticism, showcasing a readiness to refine assets based on input.
• Possess 3 – 5+ years of relevant experience utilizing Unreal Engine or similar engines.
• Prior experience with Blender or a strong willingness to acquire proficiency in Blender.
• Skilled in creating procedural tileable textures using Substance Designer or a similar tool.
• Experience in developing First-Person game art.
• Passion for Sci-Fi and Horror media.
• Appreciation for retro video games.
• Competitive salary and benefits package
• Opportunities for professional growth and development
• Dynamic and creative work environment