Remote Jobs
• Create visually appealing 3D assets to enhance the artistic quality of props and environments in mobile games.
• Sculpt, model, and texture 3D characters in various art styles, focusing on stylized designs.
• Manage the 3D pipeline to ensure efficient game production and integration workflows for a seamless creative process.
• Set up character rigs for animation, ensuring realistic movement and articulation.
• Animate characters with fluid movements to bring them to life in-game.
• Optimize character models for game engines without compromising visual quality.
• Collaborate with the art team and developers to maintain consistent style and quality across multiple games.
• Join a Live Studio working on games like Archery Clash, Ball Blast, Bag Fight & City Takeover.
• Proven experience as a 3D Character Artist in the gaming industry, with expertise in anatomy and stylized characters.
• Proficient in 3D modeling and texturing using tools like Blender, Maya, or similar software.
• Knowledge of low-poly modeling and optimization techniques for mobile performance.
• Experience in rigging and character animation for games.
• Familiarity with game engines and Unity integration is advantageous.
• Proficiency in software such as Blender, Maya, Substance Painter, etc.
• Competitive compensation package.
• Additional benefits based on your location.