Remote Jobs
•Work closely with the Art Director/Producer and team to translate game systems and gameplay user experience goals into user-friendly interfaces.
•Analyze results from usability testing and live game metrics, sharing insights with the Lead UI/UX designer and the Art Director.
•Develop global flow schemes with detailed requirements in partnership with the local Game designer, Producer, and Leads.
•Create visually appealing, intuitive, and efficient menu and user-interface/HUD systems that align with design objectives.
•Collaborate with local artists to produce high-quality mockups.
•Minimum of 2 years of relevant experience.
•Keen eye for visual styles in games, focusing on creating realistic and stylized drawings and artistic paintings in a raster format.
•Proficiency in Graphic Design.
•Familiarity with mobile and PC interface standards and layout adaptations.
•Understanding of color theory, typography, and font composition for logos.
•Skill in raster drawing and painting.
•Proficiency in standard art and design tools (Photoshop, Figma, Illustrator).
•Experience in creating stylized interface elements, illustrated icons, pop-ups, etc.
•Ability to design mobile and PC interfaces from scratch, including wireframing and final presentation in a visually appealing style.
•Portfolio showcasing commercial projects and works.
•Upper Intermediate level of English proficiency.
•Passion for games and the gaming industry.
•Remote work opportunities from any location worldwide.
•Flexible working hours.