Remote Jobs

• Responsible for designing and creating visually appealing in-game icons, UI elements, and interface visuals that are cohesive and attractive.
• Develop the overall visual identity and style guide for UI elements and 2D game assets.
• Create engaging motion and visual feedback for UI transitions, ability effects, and on-screen events.
• Work closely with engineers, 3D artists, and the art director to efficiently implement UI and motion assets.
• Enhance user experience by focusing on layout, hierarchy, and information design.
• Ensure consistency across styles, resolutions, and platforms, including desktop and mobile browsers.
• Minimum of 3 years of experience in UI art, graphic design, or motion design for games or interactive media.
• Proficiency in Adobe Illustrator and Photoshop (or equivalent software).
• Familiarity with Autodesk Maya for integrating or referencing 3D assets.
• Experience with Unity or similar tools for testing and integrating effects and animations.
• Strong understanding of composition, color theory, shape language, and readability.
• Ability to collaborate with engineers from concept to final implementation, with strong communication and organizational skills.
• Comfortable with receiving and implementing feedback iteratively.
• Health insurance, vision, and dental coverage for US employees.
• 401k with 6% company matching for US employees after 6 months.
• Membership to One Medical if available in your city.
• 15 days of paid vacation per year.
• 80 hours of paid sick time per year.
• 11 paid company holidays per year, plus a week of paid summer vacation and a week of paid holiday vacation.
• Parental leave after 1 year of employment, including 8 weeks of paid leave, 8 weeks of unpaid leave, and 8 weeks of flexible scheduling.
• $4000/year home office reimbursement stipend for internet, phone expenses, technology, and office furniture.
• Reproductive health travel coverage.
• Education reimbursement.