Remote Jobs

β’ Responsible for designing and creating visually appealing in-game icons, UI elements, and interface visuals that are cohesive and attractive.
β’ Develop the overall visual identity and style guide for UI elements and 2D game assets.
β’ Create engaging motion and visual feedback for UI transitions, ability effects, and on-screen events.
β’ Work closely with engineers, 3D artists, and the art director to efficiently implement UI and motion assets.
β’ Enhance user experience by focusing on layout, hierarchy, and information design.
β’ Ensure consistency across styles, resolutions, and platforms, including desktop and mobile browsers.
β’ Minimum of 3 years of experience in UI art, graphic design, or motion design for games or interactive media.
β’ Proficiency in Adobe Illustrator and Photoshop (or equivalent software).
β’ Familiarity with Autodesk Maya for integrating or referencing 3D assets.
β’ Experience with Unity or similar tools for testing and integrating effects and animations.
β’ Strong understanding of composition, color theory, shape language, and readability.
β’ Ability to collaborate with engineers from concept to final implementation, with strong communication and organizational skills.
β’ Comfortable with receiving and implementing feedback iteratively.
β’ Health insurance, vision, and dental coverage for US employees.
β’ 401k with 6% company matching for US employees after 6 months.
β’ Membership to One Medical if available in your city.
β’ 15 days of paid vacation per year.
β’ 80 hours of paid sick time per year.
β’ 11 paid company holidays per year, plus a week of paid summer vacation and a week of paid holiday vacation.
β’ Parental leave after 1 year of employment, including 8 weeks of paid leave, 8 weeks of unpaid leave, and 8 weeks of flexible scheduling.
β’ $4000/year home office reimbursement stipend for internet, phone expenses, technology, and office furniture.
β’ Reproductive health travel coverage.
β’ Education reimbursement.