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iLogos Game Studios

Character Artist

at

iLogos Game Studios

📋 Description

• Develop game-ready characters with Blender and Substance Painter, focusing on stylized or realistic designs.

• Create high- and low-poly character models in Blender with optimized topology.

• Utilize Substance Painter for texturing characters following PBR workflows.

• Generate efficient UV maps and conduct retopology to meet texel density standards.

• Collaborate closely with riggers and animators to ensure seamless integration.


⛳️ Requirements

• Minimum of 2 years experience in character art specifically for games.

• Proficiency in Blender, Substance Painter, and familiarity with Unity.

• Strong understanding of anatomy, retopology, UV unwrapping, and texturing in various pipelines.

• Showcase a portfolio containing high-quality, game-ready characters.

• Preferred: Experience in character rigging and skinning.

• Knowledge of character grooming for game engines and Unity's animation system is a plus.


🏝️ Benefits

• Remote work opportunities available worldwide.

• Flexible working hours.

iLogos Game Studios
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Please let iLogos Game Studios know you found this job on Telewoork. This helps us grow!

Apply now
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