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Liquid Development

Character Artist

at

Liquid Development

📋 Description

• Lead the development and enhancement of the structure for a top-tier 3D animation team

• Create animations for a diverse range of characters, creatures, props, and vehicles

• Develop and manage pipeline tools using Unreal Engine, Maya, 3DS Max, and Motion Builder

• Collaborate closely with the Animation Director and Project Manager


⛳️ Requirements

• Showcase a strong portfolio/demo reel featuring a variety of stylistically different pieces as a character artist for video games (submission required)

• Experience with Zbrush, Maya, 3DS Max, Marmoset Toolbag, and Adobe Substance Painter preferred

• Previous team-based game project experience essential

• Proficient in proportions, visual design, and color theory

• Strong skills in 3D modeling, sculpting, and texturing software

• Technical expertise in game art workflows like topology, UVs, and optimized meshes

• Self-motivated with the ability to work effectively in a team setting

• Familiarity with game production pipelines


🏝️ Benefits

• Collaborate with talented individuals in the gaming industry

• Opportunities for career growth within the company

• Remote work options available

• Full-time employment benefits for US-based applicants include medical, dental, vision coverage, voluntary long-term/short-term disability, and 401K with company match

Liquid Development
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