Remote Jobs
• Design high-quality user interface elements for in-game HUD and menu systems.
• Independently navigate through all stages of game development, from initial concept to final polish.
• Collaborate closely with artists, designers, developers, and researchers to craft accessible user experiences that align with the game's vision.
• Provide accurate task estimates, update team on progress, and ensure project scope adherence.
• Create wireframes, mockups, prototypes, and implement assets that are user-friendly and refined.
• Actively seek and incorporate feedback to enhance designs.
• Communicate effectively with leadership to manage workload and promote work-life balance.
• Contribute to enhancing the studio's UI/UX design standards and advocate for player-centric experiences.
• Minimum of five years' experience in related field or equivalent education.
• Proficient in screen design and rapid prototyping tools such as Photoshop, Illustrator, or Figma.
• Thorough knowledge of digital interaction design principles and patterns.
• Strong game design skills and a dedication to creating innovative player experiences.
• Passion for game accessibility and advocating for players.
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