Remote Jobs

• Create and improve UI elements for Synth Riders and Final Fury to ensure they are user-friendly, consistent, and align with game mechanics.
• Work closely with the Lead UX/UI Designer, developers, and artists to implement interfaces that enhance player retention, progression, and onboarding.
• Customize UI for different platforms, considering input methods, performance limits, and accessibility needs.
• Conduct playtests and adjust designs based on feedback to enhance player engagement and experience.
• Document designs (wireframes, flows, specifications) to aid in team collaboration and continuous improvement.
• Assist in live ops updates and new features to maintain a seamless user experience.
• 3–5 years of professional experience in UI design for video games.
• Demonstrated experience in launching game interfaces with intuitive flows and visual coherence.
• Proficiency in design tools like Figma and familiarity with game engines (e.g., Unity) for implementation.
• Strong grasp of UI principles for various platforms, including VR/AR limitations and mobile/console adaptations.
• Excellent communication skills and ability to thrive in collaborative, remote work environments.
• Background in rhythm or action games in VR/AR, especially in designing dynamic interfaces or progression systems.
• Full-time role with competitive compensation based on experience.
• Fully remote position with flexible hours and a high level of autonomy.
• Join a creative, supportive team with diverse and experienced professionals.
• Clear growth opportunities to advance into leadership roles as the UI/UX team expands.