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Smoking Gun Interactive Inc.

Senior UX Designer

at

Smoking Gun Interactive Inc.

📋 Description

• Take the lead in overseeing the UX design process for one or more game titles, from the initial concept to launch and ongoing support;

• Ensure a seamless transition from design objectives and features to outstanding user experiences;

• Establish guidelines for the art team to create exceptional assets;

• Advocate for your UX designs across various departments and leadership levels, to secure approval and alignment for the product;

• Develop and refine wireframes, prototypes, and player flows that shape the game's user experience;

• Conduct user research, competitive analysis, and usability tests to comprehend player needs and behaviors;

• Continuously enhance designs based on player feedback and data-driven insights;

• Collaborate with UI artists, Game Designers, Developers, and Production to deliver a cohesive and polished final user experience;

• Proactively resolve issues and enhance game design with UX-focused solutions;

• Prioritize the end-user, ensuring accessibility, clarity, and engagement across all player interactions;

• Effectively communicate design choices through visuals, examples, and prototypes;

• Contribute to establishing and upholding UX standards and best practices across the studio;

• Stay abreast of industry trends, emerging technologies, and evolving player experience methodologies.


⛳️ Requirements

• Minimum of 6 years of professional experience in UX design within the game industry with multiple successful titles in the mobile sector;

• Previous hands-on experience in UX development across various games, platforms, and user input methods (e.g., touch, controller, mouse & keyboard, motion control);

• Impressive portfolio showcasing expertise in user experience design, player flow optimization, and problem-solving in interactive settings;

• Proficiency in modern design and prototyping tools like Figma, Adobe Creative Suite, or equivalent;

• Thorough understanding of game design principles and their impact on player experience;

• Experience in conducting and applying insights from user research, usability testing, and player data;

• Demonstrated ability to collaborate effectively in a fast-paced, iterative development environment;

• Exceptional communication, presentation, and storytelling skills, capable of clearly articulating design decisions and rationale;

• Bachelor's degree in User Experience, Graphic Design, or a related field;

• Background in game design or UI art experience.


🏝️ Benefits

• 10 days of vacation leave;

• 5 paid personal leave days;

• 7 paid sick days;

• Life Insurance & Accidental Death & Dismemberment;

• Dependent Life Insurance;

• Long Term Disability (LTD);

• Extended Healthcare Benefit;

• Dental Care;

• RRSP matching;

• Training & Development.

Smoking Gun Interactive Inc.
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