Remote Jobs

• Create visually appealing UI designs that enhance usability on various mobile devices.
• Collaborate with Designers, Artists, and Engineers to transform UX concepts into game assets.
• Ensure consistency in UI visuals by adhering to project design standards and creative direction.
• Improve UI clarity and accessibility through iteration based on player feedback and internal testing.
• Deliver production-ready UI components to Unity teams, including asset slicing, layout guidance, and animation specifications.
• Contribute to the development of a scalable UI design framework to support future content and features.
• Minimum of 5 years of hands-on experience in UI/UX design, preferably in the game development industry.
• Strong portfolio showcasing diverse UI work and successful UX implementations in released projects.
• Profound knowledge of usability principles, UX heuristics, platform guidelines, and accessibility standards.
• Solid understanding of visual design basics such as layout, typography, icon design, motion, and color theory.
• Proficiency in design tools like Figma, Adobe XD, Photoshop, and Illustrator.
• Familiarity with Unity UI systems including Canvas, anchoring, slicing, prefabs, sprite atlases, and animation pipelines.
• Ability to design for various resolutions, screen sizes, aspect ratios, and control schemes.
• Awareness of engine constraints and optimization techniques for asset performance.
• Knowledge of popular AI tools used in design workflows is a plus (e.g., Midjourney, ChatGPT, Firefly, RunwayML).
• Bonus: Experience in motion graphics or VFX/UI animation using tools like After Effects, Unity Timeline/Animator.
• Opportunity to enhance skills in a team of seasoned professionals.
• Flexible work schedule planning with core hours from 10 to 14.
• Minimal bureaucracy and maximum transparency in the work environment.
• Competitive salary based on experience level.