Remote Jobs

• Utilize Blueprints in Unreal Engine 5 to design and implement UI systems, creating interfaces from scratch.
• Manage UI layouts, incorporating interactive elements like buttons, and establish connections with gameplay logic.
• Extend the MVVM architecture to integrate UI elements with existing data bindings and engineering frameworks.
• Establish and maintain logic connections between gameplay systems and UI components.
• Enhance visual fidelity while adhering to performance standards by developing and refining complex UI materials and shaders.
• Use materials to create dynamic UI visual effects such as glows, electricity, and sheens.
• Prototype, test, and refine UI/UX concepts, transforming ideas into polished in-game executions.
• Collaborate with remote teams of designers, engineers, and artists to identify dependencies and ensure alignment across disciplines.
• Contribute to crafting a minimal, intuitive, and effective UI that complements overall game design goals.
• Minimum 8 years of AAA game development experience, focusing on UI/UX implementation with at least one released title.
• 5+ years of experience integrating UI art, animations, and visual assets in Unreal Engine.
• Experience in releasing games on various platforms, with a strong emphasis on PC & PlayStation.
• Proficiency in iconography, layout, typography, and visual design principles to enhance game design.
• Dedication to creating seamless, intuitive, and engaging user experiences.
• Advanced skills in Unreal Engine, particularly using Blueprints in at least one released title.
• Proficiency in Photoshop and other software for creating UI Art assets and mockups.
• Strong problem-solving abilities to address complex UI/UX challenges.
• Excellent communication skills to convey design rationale and influence decisions across disciplines.
• Health insurance
• 401(k) matching
• Flexible work hours
• Paid time off
• Professional development opportunities