Remote Jobs

• Collaborate closely with the Art Lead and development team to create artwork for a tactical Remaster project.
• Enhance RTS assets and terrain with a modern PBR response and updated aesthetic.
• Implement new Set Decoration for existing maps that align with the design brief.
• Innovate, refine, and iterate on pipelines and game plans in a timely manner.
• Consistently produce top-tier asset work that motivates the team.
• Minimum of 2 years of industry experience.
• Proficiency in working with a proprietary game engine.
• Ability to generate 3D production assets and Substance materials using Painter and/or Designer.
• Familiarity with RTS games and the ability to understand the requirements of this genre.
• Experience collaborating with Art Leads in a team environment.
• Enjoy flexible work arrangements.