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Insomniac Games

VFX Artist – CONTRACT

at

Insomniac Games

📋 Description

• Responsible for creating, designing, and implementing real-time particle effects utilizing static and animating 2D/3D elements.

• Placement of visual FX throughout the game, covering environmental and gameplay FX, as well as cinematics.

• Develop FX textures including color, normal, specular, ambient occlusion, height, and incandescent maps.

• Proficiency in navigating and utilizing DCC software like Maya, Houdini, or equivalent is required.

• Crafting FX shaders with node-based shader networks.

• Generating basic geometry and UV sets.

• Possessing a solid foundation in computer graphics fundamentals and artistic analysis.

• Ensuring FX are optimized for framerate and memory usage.

• Collaborating with other development teams to properly implement FX in the game engine.


⛳️ Requirements

• Minimum of five years of professional experience or equivalent education and training.

• Proficient in Maya, skilled in working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping.

• Proficient in Photoshop for texture painting and editing.

• Familiarity with node-based shader networks. Knowledge of other visual effects software is a bonus.


🏝️ Benefits

• Health insurance

• Dental insurance

• Vision insurance

Insomniac Games
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Please let Insomniac Games know you found this job on Telewoork. This helps us grow!

Apply now
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