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People Can Fly Studio

Technical Artist – Technical Artist

at

People Can Fly Studio

📋 Description

• Seeking a Technical Artist with a solid foundation in rigging and expertise in Python scripting.

• Responsible for developing robust Maya/Mobu scripts/tools to support various pipelines.

• Engage with stakeholders to facilitate discussions on rigging, shaders, and workflows.

• Proactively identify risks and offer solutions early on in the process.

• Thrive in a tools-focused environment that emphasizes automation, reusability, and scalability.

• Effective communication skills required to validate pipelines in-game independently.

• Maintain artistic direction and quality of materials, shaders, and assets.

• Collaborate with cross-functional teams to address pipeline and asset challenges.

• Propose automation tools and pipelines for iterative and procedural workflows.

• Provide technical feedback, documentation, and mentorship to fellow artists.


⛳️ Requirements

• Demonstrated experience with AAA-quality work in engine environments.

• Proficiency in industry-standard DCC tools and Python scripting.

• Comfortable developing Maya/engine plugins and supporting automation in pipelines.

• Passion for modern rendering techniques, shader languages, and optimization strategies.

• Strong problem-solving skills and over 3 years of industry experience.

• Nice to have: Familiarity with Houdini, MotionBuilder, or C++.


🏝️ Benefits

• Comprehensive benefits package fully covered by People Can Fly (PCF).

• Insurance claims reimbursed up to $1,000 per year with individual or family coverage options.

• Employer RRSP contribution matching, paid time off during winter holidays, and more.

• Free virtual health and mental wellness sessions for members and their dependents.

• Opportunities for personal development and working in a global creative team.

People Can Fly Studio
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Please let People Can Fly Studio know you found this job on Telewoork. This helps us grow!

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