Remote Jobs

• Create and maintain pipeline tools for environment and technical artists.
• Work closely with engineers, environment artists, and design teams.
• Enhance artistic workflows and processes.
• Assist in profiling and optimizing performance in Unreal Engine.
• Aid artists in resolving technical issues during content integration.
• Document tools and workflows effectively.
• Prototype innovative ideas.
• Must have technical artist experience in game development using Unreal Engine.
• Proficiency in C++ for Unreal Engine or advanced Unreal Blueprint scripting is required.
• Familiarity with game asset pipelines is a must.
• Ability to balance artistic needs with technical limitations.
• Strong collaborative problem-solving skills.
• Curious, proactive, and eager to learn from peers in the industry.
• Demonstrates initiative in tasks.
• Remote work option available in Canada (specifically Quebec).