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Singularity 6

Temporary – Technical Artist, Environment Tool

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Singularity 6

📋 Description

• Create and maintain pipeline tools for environment and technical artists.

• Work closely with engineers, environment artists, and design teams.

• Enhance artistic workflows and processes.

• Assist in profiling and optimizing performance in Unreal Engine.

• Aid artists in resolving technical issues during content integration.

• Document tools and workflows effectively.

• Prototype innovative ideas.


⛳️ Requirements

• Must have technical artist experience in game development using Unreal Engine.

• Proficiency in C++ for Unreal Engine or advanced Unreal Blueprint scripting is required.

• Familiarity with game asset pipelines is a must.

• Ability to balance artistic needs with technical limitations.

• Strong collaborative problem-solving skills.

• Curious, proactive, and eager to learn from peers in the industry.

• Demonstrates initiative in tasks.


🏝️ Benefits

• Remote work option available in Canada (specifically Quebec).

Singularity 6
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Please let Singularity 6 know you found this job on Telewoork. This helps us grow!

Apply now
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