Remote Jobs

• Develop high-quality character textures and skin variations that align with Oxide's visual style.
• Refine and prepare character models for texturing, ensuring optimal UVs and asset workflow.
• Enhance texture and material performance for seamless mobile device usage.
• Maintain visual consistency across all character skins and materials in collaboration with the art lead.
• Efficiently iterate on feedback in a fast-paced production setting.
• Coordinate with developers and technical artists for smooth asset integration into the game engine.
• Minimum 1 year of experience in 3D art or texturing.
• Strong grasp of realistic texturing, including materials, roughness, dirt, and wear.
• Proficient in Substance Painter, Photoshop, and at least one 3D modeling software (Blender, Maya, or 3ds Max).
• Basic understanding of optimization techniques for mobile platforms.
• Ability to follow art direction and adapt to an existing visual style.
• Portfolio showcasing realistic character texturing skills (skins, materials, or similar work).
• Competitive salary.
• Creative and collaborative work environment emphasizing innovation and growth.
• Flexible working hours and remote work opportunities.
• Career progression prospects and continuous professional development.