Remote Jobs
• Mob Entertainment, a pioneering multimedia studio, is renowned for creating the hit indie horror game Poppy Playtime, beloved by a vast fanbase.
• Develop and construct incredibly lifelike and immersive environments for horror games, with a focus on creating authentic interior spaces that captivate players.
• Take charge of entire environment scenes from initial blockout to final refinement using essential skills in modeling, texturing, and lighting.
• Apply advanced knowledge of composition, form, light, color, and shape to lead players' gaze and enhance psychological tension.
• Employ modularity, trimming, and reusability techniques to craft versatile, high-performance assets and environments in Unreal Engine.
• Transform reference materials and narrative direction into visually compelling elements that enhance gameplay and storytelling atmosphere.
• Collaborate closely with level design, lighting, materials, and tech art teams to meet visual objectives and ensure gameplay functionality.
• Conduct regular polish sessions to maintain visual coherence and uphold top-notch asset utilization.
• Provide feedback on environment implementation across teams to uphold artistic standards and a chilling horror ambiance.
• Impressive portfolio showcasing expertise in environment set dressing, modeling, and texturing for realistic, horror-themed spaces, particularly interiors.
• Solid grounding in art fundamentals, including composition, lighting, form, color, shape, and value manipulation.
• Proficiency in modular modeling and trimming workflows, with the ability to create efficient, reusable kits with visual flair.
• Advanced skills in industry-standard tools such as Maya, Blender, ZBrush, Substance Designer/Painter, and Photoshop.
• Extensive experience with Unreal Engine 5, encompassing level creation, material configuration, and scene assembly.
• Comfortable working from references and narrative briefs to construct immersive and grounded worlds.
• Understanding of horror visual language, mood creation, and techniques to manipulate space, scale, and detail for suspenseful atmospheres.
• Strong communication and collaboration abilities, with a readiness to iterate based on feedback and team requirements.
• Bonus: familiarity with substance designer, lighting, or world-building tools within Unreal Engine.
• Competitive salary and benefits package
• Opportunity to work on cutting-edge projects in a dynamic and creative environment
• Chance to collaborate with talented professionals in the gaming industry