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Singularity 6

Senior Technical Artist – Environment

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Singularity 6

📋 Description

• Work collaboratively with gameplay designers, engineers, and artists to develop and implement new game features.

• Design and build prototypes and concept validation experiences to explore innovative gameplay ideas.

• Establish and document initial pipelines that can be adapted and refined for full production use.

• Balance product goals, technical trade-offs, player experience, and deadlines, ensuring features are defined and delivered effectively.

• Review and enhance technical pipelines and workflows used by the art team for environment creation and asset integration.

• Provide hands-on support to artists, assisting them in troubleshooting and resolving integration or performance issues.

• Train and mentor artists in the use of new tools and workflows, emphasizing ease of use, scalability, and technical elegance.

• Participate in planning and reviews, raising awareness of technology and contributing to defining the project's strategic direction.

⛳️ Requirements

• Must have worked as a technical environment artist on at least one commercially released game or product.

• Have shipped a project in Unreal Engine as a technical artist.

• Comfortable across multiple areas, from prototyping to production, to drive the product forward.

• Demonstrated experience in designing pipelines and workflows that empower artists and enhance production efficiency.

• Known for identifying issues early, unblocking teams, and navigating ambiguity with clarity and confidence.

• Curious, adaptable, and motivated, always seeking better solutions and learning new tools or techniques.

• The go-to person for artists to solve their problems, valued for your technical insight and collaborative spirit.

🏝️ Benefits

• Dental insurance

• Vision insurance

• Group RRSP (Registered Retirement Savings Plan)

Singularity 6
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