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Voodoo

Technical Artist, Paper.io 2

at

Voodoo

📋 Description

• Enhance game assets, shaders, and rendering pipelines to ensure optimal performance on mobile devices.

• Develop Unity tools and scripts to streamline workflows for artists and developers.

• Collaborate with game designers, artists, and developers to realize creative visions efficiently.

• Implement particle systems, shaders, and lighting techniques to elevate visual appeal.

• Optimize assets for compression, polygon count, and texture sizes without compromising quality.

• Troubleshoot graphical and performance issues on various mobile devices.

• Stay updated on mobile game art trends and Unity development practices.


⛳️ Requirements

• At least 5 years of experience as a Technical Artist in the mobile gaming industry.

• Strong expertise in Unity, including shader development, particle systems, and rendering optimization.

• Proficient in C# scripting for automation and tool enhancement.

• Knowledge of mobile game constraints like performance and memory optimization.

• Experience with lighting, VFX, post-processing, and GPU profiling.

• Familiarity with 3D modeling, texturing workflows, and tools like Photoshop, Substance, and Maya.

• Ability to debug and optimize art assets and rendering issues.


🏝️ Benefits

• Competitive compensation package.

• Additional benefits based on your country of residence.

Voodoo
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Please let Voodoo know you found this job on Telewoork. This helps us grow!

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