Remote Jobs
• Enhance game assets, shaders, and rendering pipelines to ensure optimal performance on mobile devices.
• Develop Unity tools and scripts to streamline workflows for artists and developers.
• Collaborate with game designers, artists, and developers to realize creative visions while maintaining technical efficiency.
• Implement particle systems, shaders, and lighting techniques to elevate the game's visual appeal.
• Optimize assets (compression, polygon count, texture sizes) for seamless import into Unity without compromising quality.
• Troubleshoot graphical and performance issues on various mobile devices.
• Stay informed about the latest trends and best practices in mobile game art and Unity development.
• Minimum 5 years of experience as a Technical Artist in the mobile gaming industry.
• Strong proficiency in Unity, including shader development (Shader Graph/HLSL), particle systems, and rendering optimization.
• Skilled in C# scripting for process automation and tool enhancement.
• Understanding of mobile game limitations (performance, memory, draw calls, batching).
• Experience with lighting, VFX, post-processing, and GPU profiling.
• Knowledge of 3D modeling and texturing workflows (Photoshop, Substance, Maya including MEL scripting).
• Ability to debug and optimize art assets and rendering issues.
• Competitive compensation package.
• Additional benefits based on your location.