Remote Jobs
• Create, maintain, and enhance tools to streamline workflows for artists and production teams
• Develop a Toolset to facilitate data management across software platforms (Maya, Perforce) and design user-friendly interfaces
• Collaborate across disciplines to offer innovative solutions for pipeline challenges
• Troubleshoot technical issues and provide user assistance
• Optimize existing code for improved performance, scalability, and maintainability
• Gain in-depth knowledge of studio tools, systems, and workflows to contribute to pipeline standards and best practices
• Write and update documentation, as well as mentor team members
• Minimum of 4 years of experience in a similar role
• Proficiency in Python with a strong grasp of Qt / PySide and Maya
• Understanding of game engine limitations
• Ability to research, test, and implement new techniques
• Experience in developing systems, tools, and assets for projects
• Familiarity with version control systems, particularly Perforce
• Strong problem-solving skills and ability to thrive in a fast-paced environment
• Passion for video games beyond the scope of this position
• Competitive base pay based on market location and individual factors such as skills, experience, and knowledge
• Additional compensation elements like bonuses and equity awards
• Comprehensive benefits package including medical, financial, and other perks