Remote Jobs
• Responsible for developing visual effects (VFX) to enhance gameplay, environments, and cinematics within a game
• Design and implement real-time particle effects using static and animating 2D/3D elements
• Place VFX strategically across different areas of the game
• Create various FX textures and shaders to enhance visual quality
• Collaborate with other departments to ensure seamless integration of FX into the game engine
• Contribute to the overall artistic style of the game
• Coordinate FX events to create immersive scenes
• Demonstrate professionalism in all aspects of work
• Perform additional tasks as required
• Develop and implement real-time particle effects using 2D/3D elements
• Place visual FX throughout the game, including environmental, gameplay, and cinematic areas
• Create FX textures and shaders efficiently
• Proficient in using DCC software like Maya, Houdini, or similar programs
• Possess knowledge of computer graphics fundamentals and artistic analysis
• Collaborate effectively with other teams for FX integration
• Understand and contribute to the game's art style
• Showcase professionalism and problem-solving skills
• Proficiency in Maya, Photoshop, and node-based shader networks
• Strong team skills and ability to work independently
• Solid background in traditional arts is advantageous
• Medical insurance
• Dental insurance
• Vision insurance
• Other visual effects software knowledge is a plus
• Good observation skills and ability to work with reference materials
• Ability to define problems, collect data, and draw valid conclusions
• Proficient in animation and timing skills